So for the past few weeks we have been working on VisionWarp and our other game Swircle we have been adding new sprites, layout, and completely re-creating the games we have created to make them more responsive, more fun, and have a better experience with our games after this we will be working on The Teachers Game and updating it fully with new GUI's, sprite assets, and more!
We will also be updating you all through Instagram, Twitter mostly, occasionally Facebook, and Tumblr if you have one. We also could be hosting a contest on who gets the biggest high score get's a free game for steam we are also going to announce our new members and our new game at least a week before the new year arrives that way you can all meet the new peeps we are going to get together and create a much bigger and better game!
Also if your part of the press we have a new page dedicated to you! Where you can find all the info you need when wanting to write about us or our games!
Press for ya!
One of the last things we are working on before we close off the year is to create a few promotional things for the games like banners, t-shirts, and more! We'll also be working on publishing the games VisionWarp and Swircle to Google Play first before we publish to IOS.
In other news before we end off this big blog post is to talk about the future of The Teachers Game in which case we have a lot planned for the future, for example, we have a list of items we are planning on adding or will appear soon:
list of things we are going to add;
- Adding a new pixel style based menu
- Adding a few new assets
- Adding a better screen display when the player losses or wins
- Add a cleaner looking pause button.
- Add a better combat system to feel the punches when they hit the player or enemy.
- Add particles for the games visuals.
- Fix a few shake effects with the special powers.
- Fix a few bugs and issues with the game that came from the last update.
This could have been one of our biggest blog post and one of our most important since we missed like more than one week of blogs. The reason for that was because we had to take some time off on working with the company and the games at full speed so we can not be behind schedule.
Right!..... before I forget we added a new partnership page where we display our partners and people we are close with that have helped or are working on our projects alongside us! You can also become a partner by simply contacting us through our contact page.
Also below you can watch our little teaser about our game VisionWarp the announcement trailer so soon there will be a full trailer y'all can watch and just like that I'll see you all next week! Cheers!!
Sincerely, Miguel A. Lopez
CEO & Founder of
Rank Up Games